Monster Guide

Evil attackers that grow by slaying and share bonuses across the type.

What Monsters do

Monsters are a big-number type. They are mostly Evil, and many of them grow when they slay an enemy, meaning their own attack defeats a character. Preening Fang gains +1/+1 permanently on a Slay, Umbral Blade grows whenever any of your characters triggers Slay, and Goatsbane Fiend gives all your Monsters +1 Attack permanently on its Slay. Maze Brute gives your other Evil characters +1 Attack from tier 2.

The top of the type scales by multiplying those triggers. World-Coil Serpent gets +20/+20 for the brawl whenever it or another ally slays. Oni Warbringer gives a Monster +13/+13 for the brawl each time a Monster attacks. Reef Chanter summons a copy of whatever it slays, and Tide Terror needs only two copies to Upgrade. Hut-Walker Hag and Powderkeg Crone are Mage Monsters with Support, and Hut-Walker Hag makes Slay abilities trigger an extra time.

Not every Monster is aggressive. Petrifying Gorgon turns its target into a 0/6 Stone Effigy before it attacks, and Pumpkin Sovereign replaces your dead Evil characters with lower-tier Evil characters when it dies.

The shop sells 17 characters of this type, across tiers 2 to 6. 2 have a Support ability, 0 start with Flying and 3 start with Ranged. The tables below come straight from the game’s data.

Monsters by tier

Tier 2

CharacterTierAttack/HealthAlignmentRules text
Maze Brute25/1EvilYour other Evil characters have +1 Attack.

Tier 3

CharacterTierAttack/HealthAlignmentRules text
Bandaged Wretch33/1EvilLast Breath: deal damage equal to my Attack to a random enemy.
Drowned Echo33/3EvilWhen an adjacent ally dies, gain +1/+1 permanently.
Preening Fang34/4EvilSlay: +1/+1 permanently.
Tusked Princess (also Royal)34/2GoodSlay: add a random character of my tier or lower to your hand.
Umbral Blade32/4EvilRanged. When one of your characters triggers Slay, gain +1 Attack permanently.

Tier 4

CharacterTierAttack/HealthAlignmentRules text
Goatsbane Fiend48/6EvilSlay: give all your Monsters +1 Attack permanently everywhere.
Grimoire Beast (also Mage)47/3EvilLast Breath: cast a random spell.
Kindly Wisp43/4GoodLast Breath: give my Attack and Health to a random ally this brawl.
Petrifying Gorgon43/3EvilWhen I attack, first turn the target into a 0/6 Stone Effigy (0/3 if I'm Upgraded).

Tier 5

CharacterTierAttack/HealthAlignmentRules text
Hut-Walker Hag (also Mage)53/6EvilRanged. Support: +3 Attack, and Slay abilities trigger 1 additional time.
Reef Chanter510/10EvilSlay: summon an exact copy of the slain character.
Tide Terror510/10EvilI only need two copies to Upgrade.

Tier 6

CharacterTierAttack/HealthAlignmentRules text
Oni Warbringer613/13EvilWhen one of your Monsters attacks, give it +13/+13 this brawl.
Powderkeg Crone (also Mage)610/5EvilRanged. Support: +10 Attack.
Pumpkin Sovereign610/10EvilLast Breath: for each of your dead Evil characters, summon a random Evil character one tier lower.
World-Coil Serpent620/20NeutralWhen another ally triggers Slay, +20/+20 this brawl. Slay: +20/+20 this brawl.

What buffs Monsters

No other shop character mentions Monsters in its rules text, so Monsters are not buffed by name. Alignment buffs for Good and Evil characters still apply, and the character guide lists them.

Positioning

Slots 1 to 4 are the front row and slots 5 to 7 the back row; the rules guide explains how rows decide who gets attacked.

Looking for a full plan? The strategy guide covers turn-by-turn play, and the weekly meta report shows how boards built around each type have placed.

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