FableBrawl Character Guide
Every character you can find in the shop, with its tier, stats, alignment, and rules text.
The shop sells 96 characters across tiers 2 to 6 (tier 2: 21, tier 3: 21, tier 4: 26, tier 5: 13, tier 6: 15). A character costs its tier in Gold, and your level decides the highest tier you can see. Each character has an alignment (Good, Evil, or Neutral) and one or more types such as Dwarf or Royal, and a character with two types appears under both. New to the rules? Start with How to Play. Summoned tokens are not listed. This page is generated from the game’s own character data.
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Animal (21)
Dragon (5)
Dwarf (11)
Egg (1)
Fae (3)
Mage (17)
Monster (17)
Puff Puff (1)
Royal (18)
Treant (13)
Animal
21 characters across tiers 2 to 6 (7 Good, 6 Evil, 8 Neutral).
| Character | Tier | Attack/Health | Alignment | Rules text |
|---|---|---|---|---|
| Gilt Hen | 2 | 2/2 | Neutral | I sell for 2 gold. |
| Grim Kid | 2 | 2/3 | Evil | No rules text; this character is all stats. |
| Mage's Apprentice | 2 | 1/1 | Neutral | When you cast a spell, gain +1/+1 permanently. |
| Omen Cat | 2 | 1/1 | Evil | Last Breath: summon a 1/1 Stray Cat. |
| Sly Tabby | 2 | 1/1 | Evil | Slay: +1 Gold. |
| Squint Mouse | 2 | 2/2 | Neutral | Tripling me gets you a treasure two tiers higher than usual. |
| Stripeling | 2 | 1/5 | Good | Your other Good characters have +1 Health. |
| Tadwiggle | 2 | 1/1 | Neutral | Slay: transform into a random character one tier above your shop. |
| Champion Hog | 3 | 3/6 | Neutral | When I survive a brawl, +2 Gold. Last Breath: give your opponent +1 Gold. |
| Hollow Donkey | 3 | 1/5 | Good | When I survive damage, summon a random character of my tier or lower. |
| Silverhart Stag | 3 | 3/3 | Good | When I attack, give any characters behind me +3/+3 this brawl. |
| Carrion Roc | 4 | 3/3 | Evil | When one of your Animals dies, gain +3/+3 this brawl. |
| Fleeting Sprite | 4 | 2/2 | Evil | Last Breath: summon a 5/5 Daddy Sprite. |
| Mimic Hound | 4 | 2/10 | Neutral | After I attack, trigger the Last Breath of the characters behind me. |
| Ravenous Hippocamp | 4 | 10/1 | Good | When you summon or buy an Animal, gain +2 Health permanently. |
| Restless Mayfly | 4 | 2/2 | Neutral | While I'm in your hand, I'm summoned when one of your characters dies. |
| Bristled Trio | 5 | 9/9 | Evil | Last Breath: summon three 3/3 Piglets. |
| Cloaked Wombat | 5 | 6/6 | Neutral | Last Breath: summon a random character of your level or lower and give my Attack and Health to it. |
| Cub of the Hollow | 5 | 2/2 | Good | Last Breath: summon a 4/4 Father Bruin. |
| Loyal Hound | 6 | 2/2 | Good | Last Breath: give my Attack and Health to your other Good characters this brawl. |
| Stitchfur Beast | 6 | 7/10 | Good | Your other Animals have +2/+2. When you summon an Animal in a brawl, double its Attack and Health after Treasure bonuses. |
Dragon
5 characters across tiers 2 to 6 (1 Evil, 4 Neutral).
| Character | Tier | Attack/Health | Alignment | Rules text |
|---|---|---|---|---|
| Mountain Hatchling | 2 | 3/2 | Neutral | Flying. |
| Dragonmount Dana | 3 | 5/9 | Neutral | Flying. After I attack, I die. |
| Gluttondrake | 4 | 6/8 | Neutral | Slay: for the rest of the game, characters in your shop have +1/+1. |
| Stormscale Wyrm | 4 | 10/1 | Neutral | Flying. At the start of each brawl, I make a bonus attack. |
| Ashfall Wyrm | 6 | 10/6 | Evil | I also damage the back-row unit(s) behind the character I attack. |
Dwarf
11 characters across tiers 2 to 6 (11 Neutral).
| Character | Tier | Attack/Health | Alignment | Rules text |
|---|---|---|---|---|
| Foreman Grum | 2 | 2/2 | Neutral | Your other Dwarves have +1/+1. |
| Hoarder Nix | 2 | 2/2 | Neutral | +2/+2 for each Treasure you have. |
| Punchy | 2 | 1/1 | Neutral | When you lose a brawl, +1 Gold. |
| Doubling Dov | 3 | 2/2 | Neutral | Double bonuses to my Attack and Health. |
| Dragonmount Dana | 3 | 5/9 | Neutral | Flying. After I attack, I die. |
| Fourleaf Dwarf | 3 | 3/2 | Neutral | Last Breath: discount a random character in your next shop by 2 gold. |
| Anvil Fanna | 4 | 4/4 | Neutral | Dwarf Support: +4/+4. |
| Coinhoard Dwarf | 4 | 5/9 | Neutral | When I survive damage, +1 Gold. |
| Millie Quickshot | 4 | 6/6 | Neutral | Ranged. |
| Twin Riddler | 5 | 10/3 | Neutral | Last Breath: summon Riddled Twin with my Attack and Health swapped. |
| High Dwarf Lord | 6 | 7/7 | Neutral | At the start of each brawl, for each Dwarf you have in play, give them all +2/+2 this brawl. |
Egg
1 character across tier 2 (1 Good).
| Character | Tier | Attack/Health | Alignment | Rules text |
|---|---|---|---|---|
| Cracked Noble | 2 | 7/7 | Good | If I die in combat, I'm destroyed permanently. |
Fae
3 characters across tiers 4 to 5 (1 Good, 1 Evil, 1 Neutral).
| Character | Tier | Attack/Health | Alignment | Rules text |
|---|---|---|---|---|
| Blessing Fae | 4 | 4/4 | Good | Your other Good characters have +2/+2. |
| Arrow-Struck Sprite | 5 | 1/10 | Evil | Flying, Ranged. When I attack and damage a character, it attacks one of its own allies. |
| Whispering Faelings | 5 | 1/1 | Neutral | At the start of each brawl, I have the Attack of your strongest Evil and the Health of your healthiest Good. |
Mage
17 characters across tiers 2 to 6 (5 Good, 8 Evil, 4 Neutral).
| Character | Tier | Attack/Health | Alignment | Rules text |
|---|---|---|---|---|
| Ash-Marked Girl | 2 | 2/2 | Neutral | Quest: cast 4 spells. Reward: Upgrade me. |
| Mage's Apprentice | 2 | 1/1 | Neutral | When you cast a spell, gain +1/+1 permanently. |
| Warty Hex | 2 | 0/3 | Evil | Support: +3 Attack. |
| Eastmarch Hag | 3 | 3/2 | Evil | Evil Support: +3/+2. |
| Hexbound Weaver | 3 | 1/3 | Evil | Ranged. When you cast a spell, gain +1 Attack permanently. |
| Sunmeadow Witch | 3 | 2/3 | Good | Good Support: +2/+3. |
| Blessing Fae | 4 | 4/4 | Good | Your other Good characters have +2/+2. |
| Grieving Magus | 4 | 4/2 | Good | Ranged. When one of your Royals is attacked and killed, I make a bonus attack. |
| Grimoire Beast | 4 | 7/3 | Evil | Last Breath: cast a random spell. |
| Mimic Hound | 4 | 2/10 | Neutral | After I attack, trigger the Last Breath of the characters behind me. |
| Misty Oracle | 4 | 2/2 | Good | Ranged. Support: +5 Health. |
| Sparkjaw Imp | 4 | 2/2 | Evil | Ranged. Support: +5 Attack. |
| Hut-Walker Hag | 5 | 3/6 | Evil | Ranged. Support: +3 Attack, and Slay abilities trigger 1 additional time. |
| Runeburnt Sage | 5 | 6/12 | Evil | Slay: Next turn spells cost -1. When you cast a spell, Mages you control gain +1 Attack permanently. |
| Powderkeg Crone | 6 | 10/5 | Evil | Ranged. Support: +10 Attack. |
| Stitchfur Beast | 6 | 7/10 | Good | Your other Animals have +2/+2. When you summon an Animal in a brawl, double its Attack and Health after Treasure bonuses. |
| Stormborn Scion | 6 | 2/2 | Neutral | +2/+2 for each spell you've cast this game. |
Monster
17 characters across tiers 2 to 6 (2 Good, 14 Evil, 1 Neutral).
| Character | Tier | Attack/Health | Alignment | Rules text |
|---|---|---|---|---|
| Maze Brute | 2 | 5/1 | Evil | Your other Evil characters have +1 Attack. |
| Bandaged Wretch | 3 | 3/1 | Evil | Last Breath: deal damage equal to my Attack to a random enemy. |
| Drowned Echo | 3 | 3/3 | Evil | When an adjacent ally dies, gain +1/+1 permanently. |
| Preening Fang | 3 | 4/4 | Evil | Slay: +1/+1 permanently. |
| Tusked Princess | 3 | 4/2 | Good | Slay: add a random character of my tier or lower to your hand. |
| Umbral Blade | 3 | 2/4 | Evil | Ranged. When one of your characters triggers Slay, gain +1 Attack permanently. |
| Goatsbane Fiend | 4 | 8/6 | Evil | Slay: give all your Monsters +1 Attack permanently everywhere. |
| Grimoire Beast | 4 | 7/3 | Evil | Last Breath: cast a random spell. |
| Kindly Wisp | 4 | 3/4 | Good | Last Breath: give my Attack and Health to a random ally this brawl. |
| Petrifying Gorgon | 4 | 3/3 | Evil | When I attack, first turn the target into a 0/6 Stone Effigy (0/3 if I'm Upgraded). |
| Hut-Walker Hag | 5 | 3/6 | Evil | Ranged. Support: +3 Attack, and Slay abilities trigger 1 additional time. |
| Reef Chanter | 5 | 10/10 | Evil | Slay: summon an exact copy of the slain character. |
| Tide Terror | 5 | 10/10 | Evil | I only need two copies to Upgrade. |
| Oni Warbringer | 6 | 13/13 | Evil | When one of your Monsters attacks, give it +13/+13 this brawl. |
| Powderkeg Crone | 6 | 10/5 | Evil | Ranged. Support: +10 Attack. |
| Pumpkin Sovereign | 6 | 10/10 | Evil | Last Breath: for each of your dead Evil characters, summon a random Evil character one tier lower. |
| World-Coil Serpent | 6 | 20/20 | Neutral | When another ally triggers Slay, +20/+20 this brawl. Slay: +20/+20 this brawl. |
Puff Puff
1 character across tier 4 (1 Good).
| Character | Tier | Attack/Health | Alignment | Rules text |
|---|---|---|---|---|
| Cloud Drifter | 4 | 7/7 | Good | Puff Puffs never triple. Last Breath: give all your Puff Puffs everywhere +1/+1 permanently. |
Royal
18 characters across tiers 2 to 6 (15 Good, 2 Evil, 1 Neutral).
| Character | Tier | Attack/Health | Alignment | Rules text |
|---|---|---|---|---|
| Ash-Marked Girl | 2 | 2/2 | Neutral | Quest: cast 4 spells. Reward: Upgrade me. |
| Forsaken Prince | 2 | 1/1 | Good | When you buy another Royal, transforms into a 5/5 Frog-Kissed Prince. |
| Longbow Page | 2 | 2/1 | Good | Ranged. |
| Bleeding Queen | 3 | 1/1 | Evil | When one of your Evil characters dies, gain +2/+2 this brawl. |
| Dauntless Maiden | 3 | 5/3 | Good | Quest: Slay 3 enemies. Reward: Upgrade me. |
| Grave-Kissed Princess | 3 | 3/5 | Evil | For the rest of the game, Dwarves in your shop have +1/+1. Quest: buy 7 Dwarves (counts earlier buys). Reward: Upgrade me. |
| Shepherd Princess | 3 | 1/1 | Good | Last Breath: summon three 1/1 Lambs. |
| Slumbering Belle | 3 | 0/8 | Good | Wakes when first targeted by a spell: +8 Attack permanently. |
| Star-Crossed Suitor | 3 | 5/3 | Good | Last Breath: if Balcony Bride is dead, summon her with +7/+7 this brawl. |
| Tusked Princess | 3 | 4/2 | Good | Slay: add a random character of my tier or lower to your hand. |
| Balcony Bride | 4 | 7/7 | Good | No rules text; this character is all stats. |
| Ginger Champion | 4 | 7/7 | Good | +7/+7 if you have 20 or less Health. |
| Onceborn King | 4 | 5/5 | Good | At the start of each brawl, give your Upgraded Royals +2/+2 permanently. |
| Tidewhisper Mermaid | 4 | 4/8 | Good | Support: Gain Slay: +1/+1 permanently. |
| Wooden Sentinel | 4 | 4/10 | Good | Quest: survive damage 4 times. Reward: Upgrade me. |
| Peerless Cavalier | 5 | 9/9 | Good | Slay: +2/+2 permanently. Quest: reach 25 Attack or Health during a brawl. Reward: Upgrade me. |
| Empress of Thorns | 6 | 3/3 | Good | I get double bonuses from Supports. Last Breath: give my Attack and Health to whoever supports me, this brawl. |
| Ironclad Demigod | 6 | 25/25 | Good | Quest: deal 100 damage. Reward: Upgrade me. |
Treant
13 characters across tiers 2 to 6 (8 Good, 4 Evil, 1 Neutral).
| Character | Tier | Attack/Health | Alignment | Rules text |
|---|---|---|---|---|
| Sapling Root | 2 | 0/3 | Good | Support: +3 Health. |
| Sprightly Sapling | 2 | 1/1 | Good | Gain +2 Health permanently each turn. |
| Thorn | 2 | 1/1 | Good | Last Breath: adjacent allies gain +1 Attack permanently. |
| Bramble Ghast | 3 | 0/3 | Evil | When one of your characters survives damage, give it +1 Attack permanently. |
| Heartwood Warden | 4 | 5/7 | Good | Treant Support: at the start of each brawl, +2/+2 permanently. |
| Ironbark Ancient | 4 | 0/20 | Good | I prevent all damage to the back-row unit(s) I support, except when they're attacking. |
| Wooden Sentinel | 4 | 4/10 | Good | Quest: survive damage 4 times. Reward: Upgrade me. |
| Green Marksman | 5 | 7/10 | Good | Ranged. At the start of each brawl, weaken the strongest enemy and strengthen your weakest ally by 7 Attack. |
| Withered Orchard | 5 | 0/18 | Evil | When I'm attacked, first reduce the attacker's Health to 1. |
| Ashen Elder | 6 | 0/15 | Evil | At the start of each brawl, give your Treants +Attack equal to my Health. |
| Cinderroot Titan | 6 | 4/20 | Evil | Bonuses to my Attack also add to my Health. |
| Echobark | 6 | 1/1 | Neutral | When your other characters gain Attack or Health during a brawl, I gain that much too (except for other Echobarks). |
| Verdant Colossus | 6 | 10/30 | Good | Support: +10 Health. |