FableBrawl Character Guide

Every character you can find in the shop, with its tier, stats, alignment, and rules text.

The shop sells 96 characters across tiers 2 to 6 (tier 2: 21, tier 3: 21, tier 4: 26, tier 5: 13, tier 6: 15). A character costs its tier in Gold, and your level decides the highest tier you can see. Each character has an alignment (Good, Evil, or Neutral) and one or more types such as Dwarf or Royal, and a character with two types appears under both. New to the rules? Start with How to Play. Summoned tokens are not listed. This page is generated from the game’s own character data.

Animal

21 characters across tiers 2 to 6 (7 Good, 6 Evil, 8 Neutral).

CharacterTierAttack/HealthAlignmentRules text
Gilt Hen22/2NeutralI sell for 2 gold.
Grim Kid22/3EvilNo rules text; this character is all stats.
Mage's Apprentice21/1NeutralWhen you cast a spell, gain +1/+1 permanently.
Omen Cat21/1EvilLast Breath: summon a 1/1 Stray Cat.
Sly Tabby21/1EvilSlay: +1 Gold.
Squint Mouse22/2NeutralTripling me gets you a treasure two tiers higher than usual.
Stripeling21/5GoodYour other Good characters have +1 Health.
Tadwiggle21/1NeutralSlay: transform into a random character one tier above your shop.
Champion Hog33/6NeutralWhen I survive a brawl, +2 Gold. Last Breath: give your opponent +1 Gold.
Hollow Donkey31/5GoodWhen I survive damage, summon a random character of my tier or lower.
Silverhart Stag33/3GoodWhen I attack, give any characters behind me +3/+3 this brawl.
Carrion Roc43/3EvilWhen one of your Animals dies, gain +3/+3 this brawl.
Fleeting Sprite42/2EvilLast Breath: summon a 5/5 Daddy Sprite.
Mimic Hound42/10NeutralAfter I attack, trigger the Last Breath of the characters behind me.
Ravenous Hippocamp410/1GoodWhen you summon or buy an Animal, gain +2 Health permanently.
Restless Mayfly42/2NeutralWhile I'm in your hand, I'm summoned when one of your characters dies.
Bristled Trio59/9EvilLast Breath: summon three 3/3 Piglets.
Cloaked Wombat56/6NeutralLast Breath: summon a random character of your level or lower and give my Attack and Health to it.
Cub of the Hollow52/2GoodLast Breath: summon a 4/4 Father Bruin.
Loyal Hound62/2GoodLast Breath: give my Attack and Health to your other Good characters this brawl.
Stitchfur Beast67/10GoodYour other Animals have +2/+2. When you summon an Animal in a brawl, double its Attack and Health after Treasure bonuses.

Dragon

5 characters across tiers 2 to 6 (1 Evil, 4 Neutral).

CharacterTierAttack/HealthAlignmentRules text
Mountain Hatchling23/2NeutralFlying.
Dragonmount Dana35/9NeutralFlying. After I attack, I die.
Gluttondrake46/8NeutralSlay: for the rest of the game, characters in your shop have +1/+1.
Stormscale Wyrm410/1NeutralFlying. At the start of each brawl, I make a bonus attack.
Ashfall Wyrm610/6EvilI also damage the back-row unit(s) behind the character I attack.

Dwarf

11 characters across tiers 2 to 6 (11 Neutral).

CharacterTierAttack/HealthAlignmentRules text
Foreman Grum22/2NeutralYour other Dwarves have +1/+1.
Hoarder Nix22/2Neutral+2/+2 for each Treasure you have.
Punchy21/1NeutralWhen you lose a brawl, +1 Gold.
Doubling Dov32/2NeutralDouble bonuses to my Attack and Health.
Dragonmount Dana35/9NeutralFlying. After I attack, I die.
Fourleaf Dwarf33/2NeutralLast Breath: discount a random character in your next shop by 2 gold.
Anvil Fanna44/4NeutralDwarf Support: +4/+4.
Coinhoard Dwarf45/9NeutralWhen I survive damage, +1 Gold.
Millie Quickshot46/6NeutralRanged.
Twin Riddler510/3NeutralLast Breath: summon Riddled Twin with my Attack and Health swapped.
High Dwarf Lord67/7NeutralAt the start of each brawl, for each Dwarf you have in play, give them all +2/+2 this brawl.

Egg

1 character across tier 2 (1 Good).

CharacterTierAttack/HealthAlignmentRules text
Cracked Noble27/7GoodIf I die in combat, I'm destroyed permanently.

Fae

3 characters across tiers 4 to 5 (1 Good, 1 Evil, 1 Neutral).

CharacterTierAttack/HealthAlignmentRules text
Blessing Fae44/4GoodYour other Good characters have +2/+2.
Arrow-Struck Sprite51/10EvilFlying, Ranged. When I attack and damage a character, it attacks one of its own allies.
Whispering Faelings51/1NeutralAt the start of each brawl, I have the Attack of your strongest Evil and the Health of your healthiest Good.

Mage

17 characters across tiers 2 to 6 (5 Good, 8 Evil, 4 Neutral).

CharacterTierAttack/HealthAlignmentRules text
Ash-Marked Girl22/2NeutralQuest: cast 4 spells. Reward: Upgrade me.
Mage's Apprentice21/1NeutralWhen you cast a spell, gain +1/+1 permanently.
Warty Hex20/3EvilSupport: +3 Attack.
Eastmarch Hag33/2EvilEvil Support: +3/+2.
Hexbound Weaver31/3EvilRanged. When you cast a spell, gain +1 Attack permanently.
Sunmeadow Witch32/3GoodGood Support: +2/+3.
Blessing Fae44/4GoodYour other Good characters have +2/+2.
Grieving Magus44/2GoodRanged. When one of your Royals is attacked and killed, I make a bonus attack.
Grimoire Beast47/3EvilLast Breath: cast a random spell.
Mimic Hound42/10NeutralAfter I attack, trigger the Last Breath of the characters behind me.
Misty Oracle42/2GoodRanged. Support: +5 Health.
Sparkjaw Imp42/2EvilRanged. Support: +5 Attack.
Hut-Walker Hag53/6EvilRanged. Support: +3 Attack, and Slay abilities trigger 1 additional time.
Runeburnt Sage56/12EvilSlay: Next turn spells cost -1. When you cast a spell, Mages you control gain +1 Attack permanently.
Powderkeg Crone610/5EvilRanged. Support: +10 Attack.
Stitchfur Beast67/10GoodYour other Animals have +2/+2. When you summon an Animal in a brawl, double its Attack and Health after Treasure bonuses.
Stormborn Scion62/2Neutral+2/+2 for each spell you've cast this game.

Monster

17 characters across tiers 2 to 6 (2 Good, 14 Evil, 1 Neutral).

CharacterTierAttack/HealthAlignmentRules text
Maze Brute25/1EvilYour other Evil characters have +1 Attack.
Bandaged Wretch33/1EvilLast Breath: deal damage equal to my Attack to a random enemy.
Drowned Echo33/3EvilWhen an adjacent ally dies, gain +1/+1 permanently.
Preening Fang34/4EvilSlay: +1/+1 permanently.
Tusked Princess34/2GoodSlay: add a random character of my tier or lower to your hand.
Umbral Blade32/4EvilRanged. When one of your characters triggers Slay, gain +1 Attack permanently.
Goatsbane Fiend48/6EvilSlay: give all your Monsters +1 Attack permanently everywhere.
Grimoire Beast47/3EvilLast Breath: cast a random spell.
Kindly Wisp43/4GoodLast Breath: give my Attack and Health to a random ally this brawl.
Petrifying Gorgon43/3EvilWhen I attack, first turn the target into a 0/6 Stone Effigy (0/3 if I'm Upgraded).
Hut-Walker Hag53/6EvilRanged. Support: +3 Attack, and Slay abilities trigger 1 additional time.
Reef Chanter510/10EvilSlay: summon an exact copy of the slain character.
Tide Terror510/10EvilI only need two copies to Upgrade.
Oni Warbringer613/13EvilWhen one of your Monsters attacks, give it +13/+13 this brawl.
Powderkeg Crone610/5EvilRanged. Support: +10 Attack.
Pumpkin Sovereign610/10EvilLast Breath: for each of your dead Evil characters, summon a random Evil character one tier lower.
World-Coil Serpent620/20NeutralWhen another ally triggers Slay, +20/+20 this brawl. Slay: +20/+20 this brawl.

Puff Puff

1 character across tier 4 (1 Good).

CharacterTierAttack/HealthAlignmentRules text
Cloud Drifter47/7GoodPuff Puffs never triple. Last Breath: give all your Puff Puffs everywhere +1/+1 permanently.

Royal

18 characters across tiers 2 to 6 (15 Good, 2 Evil, 1 Neutral).

CharacterTierAttack/HealthAlignmentRules text
Ash-Marked Girl22/2NeutralQuest: cast 4 spells. Reward: Upgrade me.
Forsaken Prince21/1GoodWhen you buy another Royal, transforms into a 5/5 Frog-Kissed Prince.
Longbow Page22/1GoodRanged.
Bleeding Queen31/1EvilWhen one of your Evil characters dies, gain +2/+2 this brawl.
Dauntless Maiden35/3GoodQuest: Slay 3 enemies. Reward: Upgrade me.
Grave-Kissed Princess33/5EvilFor the rest of the game, Dwarves in your shop have +1/+1. Quest: buy 7 Dwarves (counts earlier buys). Reward: Upgrade me.
Shepherd Princess31/1GoodLast Breath: summon three 1/1 Lambs.
Slumbering Belle30/8GoodWakes when first targeted by a spell: +8 Attack permanently.
Star-Crossed Suitor35/3GoodLast Breath: if Balcony Bride is dead, summon her with +7/+7 this brawl.
Tusked Princess34/2GoodSlay: add a random character of my tier or lower to your hand.
Balcony Bride47/7GoodNo rules text; this character is all stats.
Ginger Champion47/7Good+7/+7 if you have 20 or less Health.
Onceborn King45/5GoodAt the start of each brawl, give your Upgraded Royals +2/+2 permanently.
Tidewhisper Mermaid44/8GoodSupport: Gain Slay: +1/+1 permanently.
Wooden Sentinel44/10GoodQuest: survive damage 4 times. Reward: Upgrade me.
Peerless Cavalier59/9GoodSlay: +2/+2 permanently. Quest: reach 25 Attack or Health during a brawl. Reward: Upgrade me.
Empress of Thorns63/3GoodI get double bonuses from Supports. Last Breath: give my Attack and Health to whoever supports me, this brawl.
Ironclad Demigod625/25GoodQuest: deal 100 damage. Reward: Upgrade me.

Treant

13 characters across tiers 2 to 6 (8 Good, 4 Evil, 1 Neutral).

CharacterTierAttack/HealthAlignmentRules text
Sapling Root20/3GoodSupport: +3 Health.
Sprightly Sapling21/1GoodGain +2 Health permanently each turn.
Thorn21/1GoodLast Breath: adjacent allies gain +1 Attack permanently.
Bramble Ghast30/3EvilWhen one of your characters survives damage, give it +1 Attack permanently.
Heartwood Warden45/7GoodTreant Support: at the start of each brawl, +2/+2 permanently.
Ironbark Ancient40/20GoodI prevent all damage to the back-row unit(s) I support, except when they're attacking.
Wooden Sentinel44/10GoodQuest: survive damage 4 times. Reward: Upgrade me.
Green Marksman57/10GoodRanged. At the start of each brawl, weaken the strongest enemy and strengthen your weakest ally by 7 Attack.
Withered Orchard50/18EvilWhen I'm attacked, first reduce the attacker's Health to 1.
Ashen Elder60/15EvilAt the start of each brawl, give your Treants +Attack equal to my Health.
Cinderroot Titan64/20EvilBonuses to my Attack also add to my Health.
Echobark61/1NeutralWhen your other characters gain Attack or Health during a brawl, I gain that much too (except for other Echobarks).
Verdant Colossus610/30GoodSupport: +10 Health.
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