FableBrawl
Congrats Wait4Godot on being the August '26 champion!
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Play against AI opponents
Battle with Friends

The War Camp

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FableBrawl
The Chronicler's Second Tale

Nine short battles, each arranged by the Chronicler to teach one rule that decides brawls — the keywords, and the moments they fire.

The Chronicler promises every ending in advance. Before each battle you are told who strikes first and exactly how it ends — then you watch it happen. Real brawls keep their secrets: they choose the opening side at random unless an effect says otherwise, and may pick freely among several valid targets.
Premium solo sandbox

Testing Grounds

Your Warband

Board front 1–4 · back 5–7
Hand
Opening spells
Treasures

Opposing Warband

Applied to every AI seat, so the next brawl is this fight whichever seat you're paired with. Leave empty for ordinary opponents.

Board front 1–4 · back 5–7
Opening spells
Treasures
Saved states
Lobby
Shop • Hold a card to inspect
Gold
0
/
2
Get a whole new shop of units and spells, but it costs 1 gold.
Freeze the shop so these units and spells stay for your next turn.
Sell for 1 Gold
Treasures
Hand • Hold a card to inspect
Live looking glass

Watching a champion

The board and hand update as the tale unfolds.

Bazaar
Gold
0
/
0
Warband
Treasures
Hand
Treasures
Turn clockwise or press Right or Up to speed up. Turn counterclockwise or press Left or Down to slow down.
Report a bug the moment you hit it. Your board, shop, and recent brawls come with it.Shortcut: Backtick (`)
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