FableBrawl Patch Notes
Every player-facing change, newest first.
These notes are the same list you can open in the game’s Changelog. Days with many changes are summarized by kind, for example “Resolved 9 gameplay fixes”, and days that changed only internals are left out. The list covers 68 days of changes.
v1.0: Mobile 1.0 Launch
FableBrawl 1.0 arrives everywhere — the web, iOS, and Android — plus the latest gameplay, multiplayer, and interface updates.
October 26, 2026
- Match Chronicle search now runs on FableBrawl's own game server instead of an outside service.
October 23, 2026
- The home screen no longer shows the October Community Cup notice.
- On touchscreens, the game-night notice's Join the Discord link is now full tap size.
- The home-screen cursor trail now stays on, and Premium members can keep it on every screen.
- The home screen's game-night notice is now a plum banner with a Join the Discord button.
October 22, 2026
- Play Multiplayer queues you instantly; empty seats fill with AI after 90 seconds.
October 21, 2026
- The home screen now shows when a community game night is about to start.
- Improved 6 interface details.
October 19, 2026
- Free web players may now see a short ad between games; Premium, Steam and the mobile apps stay…
- Resolved 2 multiplayer and interface fixes.
- Improved 8 interface details.
October 18, 2026
- Premium trial members now get a reminder 3 days before their trial ends.
- Options titles and settings stay clear of one another on compact screens.
- Combat coaching stays visible and leaves highlighted hero details clear.
October 17, 2026
- Grave-Kissed Princess's quest now counts Dwarves you bought before getting her.
October 16, 2026
- Resolved 4 interface and platform fixes.
- Improved 2 interface details.
October 15, 2026
- Resolved 6 interface fixes.
- Improved 4 interface details.
- Translation glossaries keep Grim Kid's and Stoutfist's names separate again.
October 14, 2026
- Shop controls and the Hand stay visible at desktop height boundaries.
- Add iOS queue Live Activity support for elapsed time and player counts in a new native build.
- The Card & display size option now enlarges cards on phones too, so characters are easier to tell.
October 13, 2026
- New Tier 2 units: Punchy (Dwarf, gain 1 gold when you lose a fight) and Thorn (Treant, adjacent.
- Resolved 9 multiplayer and interface fixes.
- Shipped 2 service and reliability updates.
October 12, 2026
- Resolved 10 interface fixes.
- The results screen now says Premium's free trial is available on its locked Premium actions.
October 11, 2026
- Resolved 7 interface fixes.
- The hero you pick on the selection screen now glows gold and grows slightly, while unpicked.
- Added Steam sign-in tests for client Premium claims, link-code invalidation and credential leaks.
October 10, 2026
- Added 2 multiplayer and interface features.
- Resolved 9 gameplay and interface fixes.
- Improved 3 interface details.
October 9, 2026
- Added 2 multiplayer and platform features.
- Resolved 2 gameplay and interface fixes.
- Shipped 5 service and reliability updates.
October 7, 2026
- Yulewraith returns and The Fairest joins as its Good mirror; both auras scale at levels 4 and 6.
- Quest characters gained by transforming no longer reappear in your shop.
- Improved 4 interface details.
- Oathbound Wingman and Topsy-Turvy Tonic have been retired from the game.
October 6, 2026
- Meteor Band now casts Falling Cinders at the start of each brawl, so it counts as a spell.
- Whispering Faelings now keeps Support and other bonuses on top of its copied stats.
- A brief connection drop no longer lets the stand-in AI play your shop while you reconnect.
- Colorblind mode now shows buffs in blue and damage in orange instead of green and red.
October 5, 2026
- Added 3 features across FableBrawl.
- Improved 3 player-facing details across FableBrawl.
October 3, 2026
- A game whose server restarts now reconnects by itself instead of stalling on a browser prompt.
October 2, 2026
- Tournament entrants can now drop their Day 1 flight from TO-Bot if something comes up before it.
- In the Hall of Echoes, the round bar no longer covers the enemy's back row during a battle.
October 1, 2026
- Added 3 features across FableBrawl.
- Resolved 2 interface and platform fixes.
- Improved 2 interface and platform details.
September 29, 2026
- Added 2 interface features.
- Resolved 10 fixes across FableBrawl.
- Reading a card on a phone no longer repeats rules that a treasure lends it.
September 28, 2026
- Resolved 5 fixes across FableBrawl.
September 27, 2026
- Weaving Sisters keeps offering your Fated character after a spell turns one of its copies into.
September 26, 2026
- Resolved 8 fixes across FableBrawl.
- Improved 2 gameplay and interface details.
September 24, 2026
- Added 2 gameplay and platform features.
- Resolved 7 fixes across FableBrawl.
September 23, 2026
- Added 7 features across FableBrawl.
- Resolved 6 gameplay and multiplayer fixes.
- Improved 3 interface details.
September 22, 2026
- Added 2 interface features.
- Resolved 10 fixes across FableBrawl.
- Improved 4 player-facing details across FableBrawl.
September 20, 2026
- Resolved 5 fixes across FableBrawl.
- Improved 2 interface details.
September 19, 2026
- Added 6 features across FableBrawl.
- Resolved 5 gameplay and interface fixes.
- Improved 2 interface details.
September 18, 2026
- Dragonmount Dana can be revived by Phoenix Down and other resurrection effects.
- Cards placed in the Testing Grounds editor can be dragged from slot to slot; dropping onto.
- An Upgrade now carries a permanent "all your Monsters" (or other type) bonus once instead of.
- Oathbound Wingman now makes an ordinary bonus attack when one of your Evil characters is attacked.
September 17, 2026
- Added 5 features across FableBrawl.
- Resolved 4 gameplay and interface fixes.
- Improved 2 interface details.
September 15, 2026
- Fix summoned buffs and make lobby, spectator, spell, and forecast controls easier to use.
September 14, 2026
- Phoenix Down can no longer revive Dragonmount Dana. Her rules text now states this restriction.
- Dana's revival restriction stays implicit; Cracked Noble can no longer revive.
- Loki no longer casts Devour spells on your characters at the start of the shop phase.
- Whispering Faelings is now Tier 5, Sparkjaw Imp and Misty Oracle grant +5 Support, and Mrs..
September 13, 2026
- Community Mode adds Punkachu's drawings for Downy Puffling, Cloud Drifter, and Nimbus the Elder.
September 12, 2026
- Added 2 gameplay and interface features.
- Death's Head has been removed from the available characters.
- Improved 2 interface details.
September 11, 2026
- Added 3 interface features.
- Resolved 7 fixes across FableBrawl.
September 5, 2026
- Every setting now lives in one Options dialog behind the gear, with its slider or switch in view.
- Tab locks the shop again, and Premium subscribers can customize which keys reroll and lock it.
September 3, 2026
- Added 6 features across FableBrawl.
- Resolved 8 gameplay and interface fixes.
- The Compendium now shows each character, hero, spell, and treasure on a full-size card with its.
September 2, 2026
- Dark mode adds a saved low-glare theme while keeping light mode as the default.
- Resolved 6 gameplay and interface fixes.
- Improved 4 interface details.
September 1, 2026
- Added 5 multiplayer and interface features.
- Resolved 7 gameplay and interface fixes.
- Improved 12 player-facing details across FableBrawl.
- Shipped 2 service and reliability updates.
August 30, 2026
- Added 8 multiplayer and interface features.
- Resolved 20 fixes across FableBrawl.
- Improved 18 multiplayer and interface details.
August 29, 2026
- Added 11 features across FableBrawl.
- Resolved 18 fixes across FableBrawl.
- Improved 20 player-facing details across FableBrawl.
August 27, 2026
- Added 5 features across FableBrawl.
- Resolved 9 fixes across FableBrawl.
- Improved 13 player-facing details across FableBrawl.
August 26, 2026
- Added 7 features across FableBrawl.
- Resolved 18 fixes across FableBrawl.
- Improved 10 interface details.
August 25, 2026
- Added 9 interface and platform features.
- Resolved 6 gameplay and interface fixes.
- Improved 17 gameplay and interface details.
August 24, 2026
- Added 8 features across FableBrawl.
- Resolved 10 fixes across FableBrawl.
- Improved 8 multiplayer and interface details.
August 23, 2026
- The homepage now opens on a living moonlit temple — a.
- Resolved 8 fixes across FableBrawl.
- Improved 8 interface details.
- Shipped 2 service and reliability updates.
August 22, 2026
- Added 7 gameplay and interface features.
- Resolved 20 fixes across FableBrawl.
- Improved 4 interface details.
August 21, 2026
- Added 6 interface features.
- Resolved 10 fixes across FableBrawl.
- Improved 12 gameplay and interface details.
- Nightly updates now ship once per night at a fixed overnight.
August 20, 2026
- Added 3 interface features.
- Resolved 2 gameplay fixes.
- Improved 2 interface details.
August 19, 2026
- Added 8 features across FableBrawl.
- Resolved 22 fixes across FableBrawl.
- Improved 18 player-facing details across FableBrawl.
August 18, 2026
- Added 5 multiplayer and interface features.
- Resolved 13 gameplay and interface fixes.
- Improved 3 player-facing details across FableBrawl.
August 17, 2026
- Added 3 multiplayer and interface features.
- Resolved 18 fixes across FableBrawl.
- Improved 5 gameplay and interface details.
August 15, 2026
- Added 2 multiplayer features.
- Resolved 17 fixes across FableBrawl.
- Improved 3 multiplayer and interface details.
August 14, 2026
- Added 3 multiplayer and interface features.
- Upgraded Mimic Hound now repeats each character's Last Breath behind it as two independent.
- The homepage champions indicator now says at the gates, seeking a game, and in a game now.
August 13, 2026
- Ranged characters now show a fletched-arrow pip on their Attack stat, with a high-contrast.
- Your emotes now appear on your own hero ribbon and remain visible during brawls.
August 12, 2026
- Added 13 features across FableBrawl.
- Resolved 25 fixes across FableBrawl.
- Improved 13 player-facing details across FableBrawl.
August 10, 2026
- Added 12 features across FableBrawl.
- Resolved 6 fixes across FableBrawl.
- Improved 11 gameplay and interface details.
- Shipped 11 service and reliability updates.
August 9, 2026
- Tournament organizers can now manage player rosters more easily.
- Resolved 6 gameplay and multiplayer fixes.
- Improved 2 gameplay and interface details.
v0.1: First Web Release
FableBrawl’s first public web release: solo and ranked play, the Compendium, tutorials, two art styles, accounts, sharing, and the first Premium features.
August 9, 2026
- Locked Casket is retired — it was the same card as The Thrumming Orb, so one was always a dead pick.
August 4, 2026
- The upcoming opponent’s portrait now strongly pulses deep crimson, including through Premium frames.
August 1, 2026
- Automated browser traffic is now labeled and excluded from player attendance metrics.
- Daily activity charts now use consistently spaced date labels.
July 31, 2026
- The complete Compendium is available in games from the book control, including treasure choices.
- Resolved 4 gameplay and interface fixes.
- Changing to Nameless Spinner now explicitly guarantees a Golden Spindle in Hand.
July 30, 2026
- Published a versioned game catalog for companion tools and integrations.
- Resolved 8 fixes across FableBrawl.
- Signed-in players can send feedback without a daily message cap.
July 29, 2026
- Added 2 multiplayer and platform features.
- Resolved 10 gameplay and interface fixes.
- Feedback notification emails are easier to read in Gmail.
July 28, 2026
- Added 2 interface features.
- Resolved 12 gameplay and interface fixes.
- Improved 4 interface details.
- Shipped 5 service and reliability updates.
July 27, 2026
- Added 17 features across FableBrawl.
- Resolved 17 fixes across FableBrawl.
- Improved 9 player-facing details across FableBrawl.
- Shipped 7 service and reliability updates.